This is done by ensuring that players achieve a steady path of rewards and experience towards Destiny 2's seasonal battle pass system. That introductory Spider Walker sequence probably didn’t give you much time to test drive all those different abilities, so now’s a great time to give them all a whirl while you’re in an open-world area with loads of respawning baddies. If you want to get into The Crucible, be sure to pick up your daily and weekly Crucible bounties to further enhance your rewards/experience progression. Returning D1 & 2 vet here. Shadowkeep introduced a new challenge. Affiliate Disclosure: Evolve Media LLC, and its owned and operated websites may receive a small commission from the proceeds of any product(s) sold through affiliate and direct partner links. Destiny 2: Beyond Light introduced a new campaign quest called New Light, and its first mission is A Guardian Rises. With the evolving storyline, the intro quest needs to be able to be slotted in anywhere, both covering those essential basics of the game while letting players take off on their own once they’ve gotten their newly risen feet wet in the Cosmodrome. And even if you’re already level 900, we highly recommend playing through the old campaigns at some point. Players were left largely directionless and confused. As a … The Red War is the first one, so start there. It will include all of the Destiny 2 base game, and all of the year … The Red War and Forsaken campaigns were hidden in a sub-menu that required you to talk to a specific (yet unmarked) NPC in the Hangar. As a longtime Destiny player with literally thousands of hours into the series, it’s hard for me to gauge exactly how effective this new introductory questline is for someone fresh out of the grave, but I was surprised with how expansive it was when I played it (a quest kiosk in the Tower allows existing players to experience the full New Light questline for themselves). Veterans will likely remember this … Going beyond covering basic shooter mechanics, it touches on things like bounties, what strikes are, and even gives new players a taste of who characters like Shaxx and Drifter are, even if it doesn’t directly have them playing Crucible or Gambit right away. What New Light does well is keeping players on the fast track to getting to level 900 - the first "soft" level cap in Destiny 2. Once they’d located the ship after the brief opening sequence, they would be dumped unceremoniously in the Tower and forced to fend for themselves. Players may complete the dungeon once per week to obtain a pinnacle-powered reward. If you're on Xbox, give Gamepass a trial for $1 for a month. Getting more rewards means faster leveling which means you'll hit the cap sooner. (Bungie) (Bungie) “Destiny is a game built on exciting rewards,” Blackburn wrote. You’ll find out about mods and weapon perks later on when they start to matter. We’ll help you with all of them. Back in 2019 when Shadowkeep launched and Destiny 2 went free-to-play with Destiny 2: New Light, the new player experience was somewhat at odds with the rest of the game. It stands to reason that many of them would have missed past story events. This is likely the point where most of you will want to take a bit of a breather. While Shadowkeep’s New Light experience taught the basics of the controls, it failed to guide players much beyond that. For players that might need a bit more direction, it can feel a bit daunting. So ask yourself: what do you want from your Destiny 2 experience? I get that it is to help bring new players up to speed to help them dive in to the post game activities, and to let long time players skip all the things they have done a thousand times before and get straight to the good stuff, BUT - To start off, it throws you straight into an open world with minimal direction. Instead of finding a ship, players now come across a guardian named Shaw Han who is working to push back the Hive in Old Russia. So you’ve decided to get Destiny 2: New Light. There's a new public event in Destiny 2: Beyond light called the Crux of Convergence. If you’re in the free-to-play version of Destiny 2, you should have all three major subclasses for your main class, and then two specializations for each subclass. New Light as of now is a nightmare, I honestly think the old way was better. A Destiny 2 free to play version called New Light will be released this fall, Bungie announced today. Although expected, Destiny 2: Beyond Light distinguishes itself from previous expansions by introducing an all-new … It's still accessible to new players after they arrive at the Tower by heading to the shipwright's bay and speaking to Amanda Holiday. This is both Destiny’s greatest strength and greatest shortfall. Destiny 2 latest expansion, Beyond Light raises the Power Cap once again, so those players who decided to come back to claim weapons and … Destiny 2's original new player onboarding process was to throw them into The Red War campaign. Destiny 2: Beyond Light just released last week, and while I’ll have more thoughts on the Beyond Light campaign and renewed hobby later, I did want to talk about one major element Beyond Light improves in Destiny 2: the new player experience. On top of that, Bungie’s new player experience is a little bit lacking in most departments. Depending on what changes occur future story arcs, the New Light quest may need to be adjusted slightly to fit into the in-game world state (I’m eyeing all of those “Zavala going darkside” rumors that have been flying around), but it provides a much stronger platform to introduce new players to Destiny than Bungie’s ever had before, short of launching a whole new game. There are quite a few rewards associated with playing in The Crucible (especially if you win), so it’s certainly not going to stall your progress fighting here instead of playing through New Light. Powerful rewards may be earned from each checkpoint once per week. This is done by ensuring that players achieve a steady path of rewards and experience towards Destiny 2's seasonal battle pass system. Veterans will likely remember this as the first mission in the original Destiny. © 2020 All Rights Reserved. Since Destiny 2 doesn’t have traditional levels, everything depends on the gear you find. Worse, the opening stages of New Light can feel aimless, devoid of purpose or even necessary information. What New Light does well is keeping players on the fast track to getting to level 900 - the first "soft" level cap in Destiny 2. The Guardians will explore a changed universe, with a new destination, new adventures, and even new powers to explore. For those players that have been around since then, or even partway through Destiny 2, this missions isn’t offered immediately. Destiny 2: Beyond Light is here, and with it a host of new Exotic weapons and armor. There are a lot of activities, dozens of currencies, and a whole lot of mechanics. If you’re a player that loves being given a great big world to play in, you’ll feel right at home. Destiny 2: Beyond Light introduced a new campaign quest called New Light, and its first mission is A Guardian Rises. You’ll be playing for quite a while before you even scratch the surface of stuff you might be tempted to pay for, and if you’re a new player from the great Steam migration, then you might have already purchased the Shadowkeep expansion and have even more content to play through. The Basics: A Destiny 2 New player guide When you first load Destiny 2, you’ll be confronted with an overwhelming menu (called Director) full of planets, game modes, and activities. As a living game, in Destiny 2, the state of the in-game world stands at the current narrative arc, so the difficulty then becomes how to best bring new players onboard. Keep following the New Light quest, completing the Introduction: Earth quest at the same time by doing activities and bounties at the EDZ. Covering the hottest movie and TV topics that fans want. New Light just doesn’t explain some core concepts, like setting waypoints or how faction resources work. 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